L2 Computer Science
Course Description
Teacher in Charge: Mr C. Habberton
Students will advance their learning how to create digital solutions for real world problems.
Key areas of learning include:
- Computational Thinking
- Project Management (Agile and SCRUM)
- Programming
- Desktop/Mobile GUI Application Development (C#, Python, Java)
- Web Applications (HTML, CSS, JavaScript, PHP)
- Database Queries (SQL)
- User Experience & User Interface Design
- Database Administration
In a day and age where digital technology is fundamental to all industries, it is vital that our students move from being users of technology to creators of technology in order for them to excel in their chosen career. Due to lack of human resource in the Software Engineering field, this career has not only got exciting financial benefits but it has job security as well.
Course Overview
Term 1
Learning advanced programming techniques and advanced project management skills to develop digital outcomes.
Term 2
Using advanced programming and project management techniques to develop a digital outcome.
Term 3
Design and develop a user interface to interact with a relational database.
Recommended Prior Learning
Level 1 Computer Science
Assessment Information
All internal assessments involve research and application of skills in order to create digital outcomes. Examples of outcomes could be Desktop, Mobile or Web applications.These could range from Information Systems to Games depending on the learner's interests and learning pathway.
Pathway
Credit Information
Total Credits Available: 23 credits.
Externally Assessed Credits: 3 credits.
Internally Assessed Credits: 20 credits.
External
NZQA Info
NZQA Info
NZQA Info
NZQA Info
NZQA Info
Disclaimer
The Standards offered are correct at time of writing
Course content may change by the start of the year
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