Overview
Computer Science and Design is aimed at developing students’ knowledge and ability to design and develop 3D models and animations, and their programming and program development skills. Y10CSD is intended to teach the foundational skills required to take CSD in the senior school.
Y10 CSD is a half year course divided into two semesters (or approximately two terms).
Tasks
Create a computer program that can take in and manipulate data to produce specific output – assessed.
Design and develop a 3D Model of their choice and animate it – assessed.
Health and Safety and Behaviour Expectations
The Computer Labs are specialist environments. The safety of our staff and students is a priority. As such a high standard of student behaviour is always expected. Students are required to follow all teacher instructions and all health and safety procedures. Students are not permitted to misuse any equipment or machinery and must adhere to the Cyber Safety / User Agreement that was signed on enrolment at the college.
Assessment
There are two major CAM assessments in this course. The student will generate a range of assessment evidence through screen shots, model design, development, evaluation and teacher observations. The students will assemble this evidence into a digital portfolio, where appropriate, and submit this by the due dates for assessment via Microsoft Teams.
Home Learning
There is an expectation that students will work on some of the theory and design parts of their assignments in their own time for homework. If students are away from school, it is their responsibility to catch up on work missed. All milestones and deadlines will be shared with students via a class on the Microsoft Teams platform. If students do not have access to a device at home, they must see the teacher as access to computers can be arranged for use at break times, and before and after school.
Prerequisites for advancing to NCEA Level 1
There is an expectation that students will have a certain skill and knowledge level to cope with the transition into the next level of study. The step up to Level 1 is considerable. The prerequisites for admission into Level 1 Technology is:
Demonstrating high standards of behaviour at all times and following all health and safety rules, procedures and teacher instructions
Gaining at least an ‘Achieved’ grade for all assessments
At the discretion of the HOF through negotiation with the student, subject teacher and the Dean
Pathways
Knowledge and skills gained in this course can be applied to a range of industries, tertiary studies or simply used as valuable life skills.
Creative Industries (Technology)
Students complete two CAM tasks involving planning, developing and testing a digital outcome that solves a problem.
Systems Administrator, Information Technology Architect, Test Analyst, Network Administrator, Data Analyst, Scrum Master, Animator/Digital Artist, Software Developer, Graphic Designer, Game Developer, Project Manager, User Experience Designer, Security Analyst, Penetration Tester, Security Consultant
The Standards offered are correct at time of writing
Course content may change by the start of the year